A Proposal for an Artificial Life Simulation of Evolving Multicellular
Ontogeny
Sharon Minsuk
Dept. of Biology, Indiana University, Bloomington, Indiana, U.S.A.
Abstract:
I propose to create an adaptive computer simulation to explore the
evolution of ontogeny, of morphology, and of body plans, in which simple
simulated progenitor organisms are subjected to random mutation and to
selection based solely on the differential success of different genotype
lineages at gathering material and energy resources from their simulated
environment, surviving and reproducing. Because development is based on
the activity of individual cells, the model will be constructed at the
cellular level. On the premise that development and multicellularity
evolve hand-in-hand, the correct approach is to model the origin of
multicellularity, rather than trying to build a complete multicellular
developmental system as a starting point. Self-maintaining,
self-replicating unicellular organisms in a complex 2-dimensional
environment will be simulated, with emphasis on those features of
unicellular organisms likely to be important in multicellularity and
development. The genome (executable program code that controls the cell's
behavior, and on which the mutation operations are carried out) will be
structured to allow complex regulatory interactions between genes
(subroutines), and these genes will function in parallel. Furthermore,
morphological features at all levels of biological organization evolve
because of their usefulness to the organism in interacting with the
environment. I propose that these interactions are fundamentally
mechanical, and therefore, an important innovation of the simulation will
be to model the physics underlying cellular behavior, including the
mechanical properties of cells and the role of membranes in mediating
environmental interaction, which have not been part of any adaptive
simulations yet devised, as well as energetic considerations, which have
received more attention. Cells will be modeled at high resolution,
allowing for complex membrane shape and interaction with other cells and
with the environment, unlike the "billiard-ball" cellular models of
previous adaptive simulations. In addition, the simulation will include a
high degree of environmental complexity, which has been shown to be
important in eliciting the evolution of complex adaptations in adaptive
simulations. It is hoped that by focusing the bulk of the effort on
laying the proper cellular groundwork, a robust, expandable system can be
developed in which multicellularity can arise under selective pressure, as
a natural consequence of the capabilities and limitations of cells. This
study will bring together the fields of evolutionary developmental biology
and artificial life, and address important unresolved questions in both of
them.
Russell Standish
2002-11-13