We present a model suited not only for the study of evolution of
cooperation
but also to study
behaviours such as treason and exploitation. This game has multiple
Pareto Optimal
solutions, which causes shifts
in the agent strategies that we can interpret as either treason or
exploitation. This requires some form of coordination between
agents to avoid penalising behaviours. We present results of our
game with and without an agreement model. We show that our game
provides rich evolutionary dynamics.